Reviewed · LONDON TOURS

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar

★ 5.0 · 160 reviews 1 hour (approx.) From $69 Operated by Navrtar · Bookable on Viator
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London gets a zombie problem. Navrtar turns an ordinary hour into a fast-moving group game, with multiplayer challenges followed by a zombie-shooting battle across a 2,000-square-foot arena. I like the mix of short warm-up games and the larger Contagion VR 2150 scenario, since you get more than one style of play in a single booking.

I also like the setting at Dickens Yard in Ealing, where you can cool down with food, drinks, and table games after the action. The main consideration is the price: at $69.45 per person, this makes the most sense for a group that will use the full hour and enjoys competitive games. One 4 out of 5 assessment praised the Overrun 2 experience but found some rounds a little stale and robotic, so the game style may not suit everyone.

Key points to know before you book

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Key points to know before you book

  • Two-part format: The first half uses multiplayer mini-games to get your group moving, while the second half focuses on zombie combat.
  • Large free-roam arena: Contagion VR 2150 takes place in a 2,000-square-foot space, giving you room to move rather than simply stand at a screen.
  • Small group size: The activity accepts a maximum of six people, which helps keep the game focused and social.
  • A useful rainy-day plan: The indoor venue works well when London weather turns wet, cold, or simply uncooperative.
  • Food and drinks afterward: You can buy refreshments at the bar area and compare scores over table games.
  • Strong overall response: The experience is rated 4.8 out of 5 from 160 reviews, with 96 percent of participants recommending it.

What happens during the 60-minute Navrtar session

Navrtar packs the action into about one hour. You begin in the first arena with a set of multiplayer mini-games, then move into the main zombie scenario for the second half.

That structure matters. You are not thrown straight into the hardest challenge with no chance to get used to the controls. The opening games give you time to work out how your group communicates, who reacts quickly, and who may need a little more time to get comfortable.

The mini-games also add variety. Instead of spending the whole session on one repeated task, you get several short challenges before the main event. I think this works especially well for mixed groups, since different people may shine at different types of play.

The competitive side is part of the fun. You can compare scores, work out a rough team strategy, and decide if your group wants to cooperate or chase individual bragging rights. For families and friends, that social element may be as memorable as the technology.

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The first arena: short games and quick decisions

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - The first arena: short games and quick decisions

The opening section acts as both a warm-up and a test of your team. You will need to pay attention, communicate, and react rather than simply wait for the next instruction.

This is useful for older children and adults who may have different levels of gaming experience. Someone who rarely plays video games can still take part in a short challenge without feeling locked into a long, complicated scenario.

I would treat this part as preparation for the zombie game, not as a minor extra. The group needs to learn how to move and coordinate before the pace picks up. If you immediately scatter in different directions, the later section may feel more chaotic than exciting.

The downside is that short rounds can feel less satisfying if you prefer a single, detailed story. The available assessment of Overrun 2 points to this issue, describing some rounds as stale and too robotic. That criticism will matter more to experienced gamers than to first-time players, but it is worth keeping in mind.

Contagion VR 2150 and the 2,000-square-foot arena

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Contagion VR 2150 and the 2,000-square-foot arena

The second half is the headline act. In Contagion VR 2150, your team faces hordes of zombies in a post-apocalyptic setting while moving through a large free-roam area.

The 2,000-square-foot arena is important because free-roam play feels different from sitting at home with a headset. You are expected to move around and pay attention to the space near you. Team members can spread out, regroup, and help one another when the action becomes intense.

The zombie theme also gives the session a clear purpose. You are not simply shooting targets for points. You are trying to survive an attack, manage the pressure, and make each shot count. The post-apocalyptic setting provides enough story to give the game direction without asking you to commit to a long narrative.

I would expect this section to be the most physically and mentally demanding part of the hour. You need to keep track of enemies, communicate with your group, and remain aware of your position in the arena. If you prefer quiet sightseeing or low-effort entertainment, this is probably not your ideal London activity.

The game is built for cooperation, but friendly competition remains part of it. You can help the team while still noticing who scored well. That balance makes it suitable for birthdays, family outings, friend groups, and small work teams.

Why a maximum of six people helps

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Why a maximum of six people helps

Navrtar limits this activity to six participants. That is a useful number for a group game because everyone can remain involved without the session becoming too crowded.

A small party also makes communication easier. You can call out where zombies are coming from, decide who covers which area, and compare choices afterward. With six or fewer people, it is easier to notice if someone is standing back and bring that person into the action.

If your group is larger, you may need to split up or choose another plan. The available details do not say how larger parties are handled, so you should confirm arrangements before booking if you hope to bring more than six people.

For a couple, the experience may be less satisfying if you want a private two-person activity. The format is clearly designed around group play, and the mini-games and zombie scenario gain energy when several people are working together.

Something different for another day:

Drinks, food, and table games after the action

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Drinks, food, and table games after the action

The experience ends back at Navrtar, where the bar area gives you a place to recover and compare results. Food and drinks cost extra, but this is a practical addition rather than an attempt to hide the price of the activity.

I like this part because the group does not have to leave immediately after the final round. You can talk through the best moments, argue about missed shots, and work out who helped the team most. Table games provide another easy way to keep the outing going.

Do not assume refreshments are included in the $69.45 price. The supplied details specifically describe food and drinks as available at your own expense. If you are watching costs, set a separate budget for the bar.

This post-game pause also helps make the experience feel like a complete outing rather than a quick equipment-based attraction. You get the game, the social time, and a convenient place to cool down in the same location.

Is $69.45 per person good value?

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Is $69.45 per person good value?

At $69.45 each, Navrtar is not a cheap filler activity. For a one-hour experience, the price is higher than many casual London attractions, so value depends on how much your group likes active games and shared challenges.

The calculation looks better when you use the full format. You are paying for two types of games, a free-roam arena, a group activity, and access to the bar area afterward. The maximum group size also means you are getting a more private-feeling session than you might find in a very large attraction.

The price works best for a special occasion. A birthday group, family outing with older children, or rainy-day plan with friends may find the cost reasonable because the activity becomes the main event of the day.

For budget-conscious visitors, I would compare it with what else you plan to do in London. If you only want to fill 60 minutes between major sights, the cost may feel steep. If you want an active indoor experience that gives your group something to talk about afterward, it has a stronger case.

Food and drinks are extra, so remember that your final spend can rise. The good news is that cancellation is free up to 24 hours before the start time, allowing you to change plans in advance without losing the booking price.

Who will enjoy Navrtar most?

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Who will enjoy Navrtar most?

This is a good fit for people who like action, competition, and group problem-solving. You do not need to be a serious gamer to understand the basic appeal, but you should be willing to move, pay attention, and take part.

Families with older children may appreciate the shared format. The experience is described as family-friendly for older kids and adults, though no exact minimum age is provided. If you are booking for children, confirm the age requirements with Navrtar before paying.

Friend groups are another natural match. The opening mini-games give everyone a chance to settle in, while the zombie section creates a common goal. Even the less successful team can enjoy the post-game discussion.

This may also suit small corporate or social groups, especially if you want a short activity rather than a full-day event. The six-person limit keeps the group manageable, but it may not work well for a large office party unless you confirm how multiple bookings are organized.

People who dislike shooting games, zombie themes, or fast reactions should think twice. The Contagion VR 2150 section is built around fighting undead enemies, so this is not a gentle museum-style virtual reality experience.

Location and timing at Dickens Yard

Epic 60 Minute Free-Roam Virtual Reality Experience at Navrtar - Location and timing at Dickens Yard

Navrtar is at Dickens Yard, Longfield Avenue, London W5 2UQ. The venue is near public transportation, which makes it easier to reach without a car.

The listed operating hours are Monday through Friday from 2 p.m. to 10 p.m. That schedule suits an afternoon or evening plan, but it is not a full morning activity based on the available opening information.

I would place this booking after a flexible daytime plan rather than before a fixed theater reservation. The session lasts about an hour, but you may want time afterward for food, drinks, and score comparisons. A little breathing room will make the evening less rushed.

The ticket is mobile, and the activity is offered in English. Confirmation is sent within 48 hours of booking, subject to availability, so do not leave a time-sensitive reservation until the last moment.

Practical comfort and participation notes

Most people can take part, and service animals are allowed. The activity is near public transportation, which is useful in London, where driving and parking can add unnecessary trouble.

The available information does not give detailed guidance about clothing, lockers, headset comfort, or physical limitations. If you have concerns about movement, balance, or wearing virtual reality equipment, contact Navrtar before booking rather than guessing.

Because the game uses a free-roam arena, I would arrive ready to focus on the activity rather than carrying a lot of loose belongings. The supplied details do not confirm storage arrangements, so ask the venue if you need to bring bags.

Plan to arrive with enough time to find Dickens Yard and get settled. The session is short, and losing part of the hour to a late arrival would weaken the value.

The strongest reason to book

The best feature is the combination of a gentle start and a bigger finale. You get time to learn the group dynamic, then put that knowledge to work against waves of zombies.

The high rating of 4.8 out of 5 from 160 reviews and the 96 percent recommendation rate suggest that the format works well for most people. Still, the specific criticism about repetitive, robotic rounds gives you a useful warning: the game is built for shared excitement more than sophisticated storytelling.

That distinction helps you choose wisely. If you want a social activity with movement, noise, teamwork, and a little friendly chaos, Navrtar is a strong rainy-day option. If you want a polished solo game or a deep science-fiction plot, you may find it less rewarding.

Should you book the Epic Free-Roam VR Experience?

Book it if you have a group of up to six, enjoy action games, and want an indoor London activity that feels different from sightseeing. The two-stage format, spacious arena, and bar area make it more substantial than a quick headset demo.

Think carefully about the cost and the zombie theme. At $69.45 per person, it deserves to be the main activity rather than an afterthought, and the possible repetitive feel may bother experienced gamers.

My practical call: book Navrtar for a group outing or wet-weather plan, especially if your group values laughs and competition more than a detailed story. Cancel or change plans at least 24 hours ahead if needed, since late changes are not accepted and the payment is not refunded inside that window.

FAQ

Where does the Navrtar VR experience take place?

It takes place at Navrtar, Dickens Yard, Longfield Avenue, London W5 2UQ, UK.

How long does the experience last?

The activity lasts approximately one hour.

What does the experience include?

The session includes multiplayer mini-games in the first arena and a zombie-shooting scenario called Contagion VR 2150 in the second half.

How large is the free-roam arena?

The Contagion VR 2150 game uses a 2,000-square-foot arena.

How many people can join one session?

The activity has a maximum of six participants.

Is the experience suitable for children?

It is described as family-friendly for older children and adults. No exact minimum age is provided, so confirm age requirements with Navrtar before booking.

Are food and drinks included in the price?

No. Food and drinks are available at the bar area at your own expense.

What are the listed opening hours?

The listed hours are Monday through Friday, from 2 p.m. to 10 p.m.

Can I cancel for a refund?

Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund.

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